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Mirroring and Freezing
Let's finish a wing
by using mirroring and freezing.
Delete the cut face
of the wing.
Select the hole wing.
Slide it a little
bit using x-slide button.
Click the cell of
the wing and select Mirroring in the Object panel.
If you check Separated,
the wing will be shown as bellow.
Check Jointed and you
can get a smoothly joined wing.
Make a little space beteen them and select Joined Mirroring.
And after mapping on
the one side (that has wires and points) , another side (mirroe face) wing
will get the same texture automatically.
If you want to map
different texture on another side, you have to get wires and points on
that.
Use Object / Freeze
/ Mirror
@
Now you can map a
different texture on another side.
You can use Mirroring and Freeze
when you make a fuselage.
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